D20 tabletop RPG Campaigns designed to be mastered through a tablet interface
It is a platform for distributing d20 system adventures in a new digital format that aims to change the way the adventures are prepared and ran, with the help of new technologies (tablets) but maintaining the romanticism of paper and pencil.You will be able to share your own modules with the gaming community.
With Digitald20 you will have all the information required to run a single d20 module in a fast, clear and straightforward way. But that is not all, Digitald20 is much more than a digital publication; it relays in the new interface Gamethrough.
It also shows an interactive real time map that reflects the chronological moment, the physical place where the players are situated on the plot and the possible future situations where the players could go. This simplifies the gamemastering of non lineal adventures, where the decisions of the players change the curse of the story, and there is also a huge quantity of non playing characters and events that could be met or happen.
PENCIL & PAPER
Digitald20 does not leave away the paper and pen spirit. The games will continue to be run on same way but with the help of technology.
Digitald20 campaign strong points will be the plot development and the deepness of Non-playing characters, places and events. In fact, our objective is that they could be enjoyed like a good novel or a TV series. Our objective is to make each group of players to feel how the world changes around as they take their own decisions.
All adventures will be suitable to be adapted to any fantasy pre-existent world. There will be directives to match in different geography’s, cosmologies and societies of any world. Illustrations, as also music, videos and sound effects, will be exclusive of each adventure in order to achieve the perfect complement to immerse players in the story. In order to avoid the loss of the players wow effect, we really do not wish to reveal much details of our campaign first plot. Any way take a look on the two example encounters on this page (just click on them).
The first advenure is called Sâlorium Siege. It is an story that mixes investigation, social interaction and dungeoncrawling inside a Magic School. It is designed for 1st level characteres.
We will develop for the main tablet platforms Android and iOS and hopefully also for Windows Phone/RT. We will create Apps downloadable from the respective markets, which will embed a WebKit for loading HTML5 + CSS content.
At the beginning we will release in English and Spanish, and we are willing to add more languages as we see the demand. When you make your pledge you will have the chance to vote for an additional language.
There will be some pre-relase versions only in Spanish for testing.