What is DigitalD20?

D20 tabletop RPG Campaigns designed to be mastered through a tablet interface

It is a platform for distributing d20 system adventures in a new digital format that aims to change the way the adventures are prepared and ran, with the help of new technologies (tablets) but maintaining the romanticism of paper and pencil.You will be able to share your own modules with the gaming community.

With Digitald20 you will have all the information required to run a single d20 module in a fast, clear and straightforward way. But that is not all, Digitald20 is much more than a digital publication; it relays in the new interface Gamethrough.



Gamethrough is the interface that the gamemaster will use during any digital d20 module. It is born to optimize the time taken to prepare and play any D20 adventure. Gamethrough provides a natural and friendly interface simplifying the labor of gamemastering and making easier the annoying task of consulting any kind of data as spells, feats or even character relationship.

It also shows an interactive real time map that reflects the chronological moment, the physical place where the players are situated on the plot and the possible future situations where the players could go. This simplifies the gamemastering of non lineal adventures, where the decisions of the players change the curse of the story, and there is also a huge quantity of non playing characters and events that could be met or happen.


Digitald20 does not leave away the paper and pen spirit. The games will continue to be run on same way but with the help of technology.



Digitald20 campaign strong points will be the plot development and the deepness of Non-playing characters, places and events. In fact, our objective is that they could be enjoyed like a good novel or a TV series. Our objective is to make each group of players to feel how the world changes around as they take their own decisions.

All adventures will be suitable to be adapted to any fantasy pre-existent world. There will be directives to match in different geography’s, cosmologies and societies of any world. Illustrations, as also music, videos and sound effects, will be exclusive of each adventure in order to achieve the perfect complement to immerse players in the story. In order to avoid the loss of the players wow effect, we really do not wish to reveal much details of our campaign first plot. Any way take a look on the two example encounters on this page (just click on them).


The first advenure is called Sâlorium Siege. It is an story that mixes investigation, social interaction and dungeoncrawling inside a Magic School. It is designed for 1st level characteres.



We will develop for the main tablet platforms Android and iOS and hopefully also for Windows Phone/RT. We will create Apps downloadable from the respective markets, which will embed a WebKit for loading HTML5 + CSS content.


At the beginning we will release in English and Spanish, and we are willing to add more languages as we see the demand. When you make your pledge you will have the chance to vote for an additional language.

There will be some pre-relase versions only in Spanish for testing.



  1. I love what you guys are doing. This is such a great idea. I would loge to be a part of it. Are you guys hiring coders or writers?

    • Rigth now, we are looking for partners, we are thinking on existing editoriales. This way we could publish a lot of content very fast.
      But if we do not manage to make any good alliance, we will move directly to look for writers, artist and coders.

      Thanks for you interest.

      • Yes, that is our next step. We are going to sing with and press very son (non-exclusive). Once we start working with them, we Will use this background to reach people on dmsguild.
        You cannot get an idea of how does people ignore you. The only ones that have not ignored us are the biggest ones like WoTC and Paizo and the ones we have reached them in person.

    • Thanks for your interest. Still thinking what to do next. As we said before, if do not manage to make a good agreement with a publisher we will move directly to writers, artist and coders.

  2. This seems like it would be a WONDERFUL platform for community-published content. Is there any way I can use your app to run my own adventures? I love your interface and your introductory adventure looks really fun but I’m not willing to start running a game with this app if there’s no way for me to add my own content.

  3. I totally agree with thorvindr: I would definitely be happy to pay for a platform like this, if I can put my own adventures in it! Any news?

    • We have been probably wasting time trying to make alliances in order to be able to release more content at once. Now, we are thinking on patreon or kicksarter model. We will inform soon.

  4. I love your base concept here. As a long time gamer and DM I think this is the way to go for one shots and short campaigns. I would love to be notified of any crowd funding you do.

    • Thanks! We finnaly made an agreement with a press, now we will try to fill the platform with much more content.
      Next step, will be become more visible and might include a crowd funding.

      When you talk about crowd funding, you are thinking on more content or on tools for the DMs?

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